AI Insights · Timothy · July 2022
Top 5 Tycoon Games on Android in Oceania: Q2 2022 Performance
Discover the performance trends of the top 5 tycoon games on the Android platform in Oceania during Q2 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 tycoon games on the Android platform in Oceania exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Township by Playrix showed a fluctuating revenue trend, peaking at about $71K in the week of April 4. Weekly downloads for the game started at 4.6K and saw a decline, reaching around 2.8K by the end of June. Active users followed a similar downward trend, beginning at 36.2K and decreasing to approximately 31.5K.
Family Island™ — Farming game from Melsoft Games Ltd maintained a steady weekly revenue, averaging around $41K. Downloads for the game displayed an initial increase, peaking at 5.8K in early May, before stabilizing around 3.3K towards the end of June. Active users grew from 11.9K to a peak of 15.6K at the beginning of May, then settled at around 12.8K.
Last Fortress: Underground by LIFE IS A GAME LIMITED experienced substantial revenue growth, reaching approximately $26K by the end of June. Weekly downloads surged early in the quarter, hitting a high of 6.5K in late April but later stabilized around 2.1K. Active users showed an initial increase, peaking at 13.1K in late April before declining to about 7.6K by the end of June.
Everdale from Supercell saw a gradual increase in weekly revenue, peaking at around $9.4K in late April. Downloads, however, showed a declining trend, starting at 4.9K and dropping to approximately 2K by the end of June. Active users were more stable, fluctuating between 14.3K and 20.4K over the quarter.
Survival City Builder by CASUAL AZUR GAMES, although a newcomer with its release in April 2022, showed impressive growth. Weekly revenue increased from negligible amounts to approximately $1.6K by late May, before tapering off to around $400 by the end of June. Downloads peaked at 5.6K in mid-May and then stabilized around 1.6K. Active users grew rapidly, peaking at 10.4K in mid-May and reaching around 9.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.